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I know I’m “myself” on social media sites like Twitter, Facebook, and Tumblr - as in, I’m not faking anything - but as soon as something goes wrong and my life becomes troubled, I feel pressure to project my life so it appears as if nothing goes wrong and the main character lives an untroubled life who will occasionally mention an interesting thing that’s happened to her; a part-time actor, basically, because expressing negative emotions has always been met with backlash in my experience—the price of mentioning anything becomes too high. The same as in “real life” and going out in the world, I suppose. You just have to keep it all to yourself. That’s a sort of difficult thing.

, #I guess wherever people go so goes this problem of not feeling free to be entirely honest in personal expression #which is probably why the internet isn't different from life even though you'd expect it to be #personal


Now think of how many of those female characters and protagonists are oversexed, created for the male gaze, or put in an inactive damsel role for the plot of the game. Representation matters. A Study last year proved that exposure to tv shows increased the self esteem of young white boys and markedly decreased the confidence and self esteem of girls across the board (and we haven’t even started on the representation of characters of color and the effect it has on children’s self perception). 

Video games are a different media, and even more concerning if representation metrics are changing how our kids think of themselves. Especially knowing that 67% of American Households have video game consoles and 91% of Children play video games regularlyhow do you think the portrayal (and lack of portrayals) of women and girls in these games is affecting little girls – or influencing how little boys view their importance and/or influence over them? 

Comics. Movies. Lit. Pop Culture. The Smash Survey is an upcoming podcast project that will critically explore the representation of race, gender, and queer identity in media and pop culture in a fun and engaging format.